Apitor
Chapter 5 Code display
Chapter 5.1 Introduction
The Tutorial display is used in the first days, when you have bought the ApitorSuperBot.
However, the Code display will be a daily bread for you then.
Fig. 5-1
Code display
There are 2 push-buttons:
Create-Your own programs creation
Official-Producer ready programs–>see Chapter 5.3
The Create was choosen here. You haven’t create the programs yet, so the display is empty now.
Click the “+” icon to begin programming.
Chapter 5.2 You clicked “Create”
Chapter 5.2.1 Program creation
Fig. 5-2
Programming start display
The first instruction is always the same and is automatically written.
You can load the others from the instructions panel. Chapter 4. Tutor display is about it.
Fig. 5-3
First program
You created the first programm. Click Start push-button (Runner) to test it. The single sound is heard.
Click the programming push-button to save the program.
Chapter 5.2.2 Program save
Fig. 5-4
Click Choose push-button
Fig. 5-5
Prompt to enter the program name
Fig. 5-6
Write First for example and clik OK.
The program is saved and the new display will spring out as under. You can create the new program here,
Chapter 5.2.3 Is the program saved?
Fig. 5-7
You aren’t planning the new program creation. So click the Return push-button.
Chapter 5.2.4 Program deletion
Fig. 5-8
There is the new saved program. It’s possible to call it by the Code push-button and to modify then.
But you can delete it too–>Use Delete push-button.
Fig. 5-9
Click cross near the First title.
Fig. 5-10
Confirm OK
Fig. 5-11
Program was deleted, so the display is empty. Click Official push-button and go to the Chapter 5.3.
Chapter 5.3 You clicked “Official”
Fig. 5-12
There are 7 ready made programs. It’s possible to test them.
The given constructions have to be equipped with the necessary elements. Central Block and distance sensors for example.
Choose “Parking System” and click Code push-button.
Fig. 5-13
Parking System program.
You can test it.
Chapter 5.4 How do upload the program to the Main Control Unit and how do use the Offline Mode?
Go to Fig. 5-12 and choose the Drawing Robot program for example.
Fig. 5-14
Click it
Fig. 5-15
Click Upload
Fig. 5-16
Click OK
Fig. 5-17
Click OK. The program should be executed. If no, try to improve the program and reboot.
How to be sure that Main Control Unit acts in Offline Mode?
Shut off the Main Control Unit and the mobile. Turn on the Main Control Unit again. More exactly-press until push-button is continuous green glowing and leds are continuous blue glowing. The program will be executed then.
Chapter 5.5 How do share the program between some users?
Share is an interesting function to encourage children to play or program as a team. The program will be send from the Sender to Receiver mobile.
How do reach this goal?
There are 2 mobiles in action- Receiver and Sender mobile.
The receiver mobile is used first.
1. Prepair the Receiver mobile to receive the code from the sender–>Fig. 5-18…5-23
Fig. 5-18
Choose Code display mode and click Create.
Fig. 5-19
Click +
Fig. 5-20
Click modes symbol
Fig. 5-21
Click Share
Fig. 5-22
Click Take
Fig. 5-23
Click OK
Receiver mobile is connected to wi-fi mode and is ready to receive the code frome Sender mobile.
The Sender mobile will be used then.
2. Prepair the Sender mobile to send the code to the Receiver mobile–>Fig. 5-24…5-28
The Drawing Robot program will be trasferred for example.
Fig. 5-24
Set Drawing Robot in Code/Display mode and click Code.
Fig. 5-25
Click Modes icon and Share icon then.
Fig. 5-26
Click Share
Fig. 5-27
Click OK
Fig. 5-28
The QR code emerges on the display. Its content is a Robot Program from the Fig. 5-25.
Let’s return to Receiver mobile. There is his job now.
3. The Sender-Receiver code transferring –>Fig. 5-29…5-30
Fig. 5-29
The Receiver mobile display, when you clicked OK in the Fig. 5-23. The mobile changed to camera automatically!
It encourages you to photograph the Sender display Fig. 5-28. Make it!
Fig. 5-30
The code is in the Receiver mobile! You can save this program as in Chapter 5.2.2.